V1.1:
Feature updates:
Added a "Legality Fixer" NPC for Transporter - Currently only works for Mew * This will change the OT and ID to the event Mew - Located in Move Deleter's house
Roaming trainer updates:
Added Chaos to Goldenrod Radio Tower - Spends the weekends on New Cinnabar Island
Added Doom to National Park - Is lots of fun to talk to so just do it okay ( ͡° ͜ʖ ͡°)
Many improvements to existing roaming trainer scripts: - Now can be battled only once per day - Will greet you properly based on time of day - Remember your name, and some offer a one-time prize for battling - Will explain some lore to you, but only once - Will heal you after battle
Trainer data has also been changed to fix continuity errors after the E4 is unlocked. - This does not apply to SS yet.
Each set of the E4 teams have been buffed by about 10 levels - The first set is now more akin to the original second set.
Music updates:
- Added Hoenn Wild Battle and Hoenn Trainer Battle themes
- These replace the C/XD theme and the old RSE wild battle track
- The Bazaar has its own music theme (Gen 4 mart theme)
- Fixed tempo of Go Gym Battle theme
- Fixed Oak's Talk music changing to the wrong song
- Fixed incorrect music in Viridian Forest and surrounding gates
Misc updates:
- Added FroggestSpirit's Voltorb flip to both Game Corners
- FroggestSpirit himself is in Goldenrod and will explain the controls.
- Added scaling data to Trainer house battle
- New overworld sprite and trainer palette for honeybun Lots of internal reworking for ease of expansion:
- Organized and notated assets so the 3DS wifi patch wouldn't break with every update
- Overworld sprite handing is now more organized
Bugfixes:
- Fixed missing maptrigger in Goldenrod Gym
- Fixed Blaine's script and Gym Rechallenge not clearing/resetting trainers
- Fixed Dex not updating properly
- Fixed Game Corner prizes not showing Dex screen
- Fixed incorrect Rock Tunnel warps
- Fixed incorrect Goldenrod Underground/Dept.Store warps
- Fixed Chaos battle not using player loss text
- Fixed Route 19/20 map connection issue
- Fixed many Kanto overworld sprite glitches
- Fixed Ruins of Alph wall text crashing the game
- Fixed ITEMNAME used ITEMNAME happening in special trainer battles
- Fixed missing setevents for a handful of trainer scripts and events.
- Fixed being able to run from stationary Power Plant Voltorbs/Electrodes
- Fixed Bazaar Master Ball price being too high compared to Game Corner prize
- Fixed missing transaction sound and money display in Pewter Museum ticket seller script
- Fixed amount of steps to next fossil not being properly handled
- Fixed missing link mode checks in battle engine
- Fixed missing link battle result display
- Fixed Roamer code overflowing and screwing up link battle stats
- Fixed forfeiting in link battles causing a desync
- Fixed Destiny Bond breaking battles and causing a crash
- Fixed roaming Mew jumping to Johto Route 34, and improved jumping in general.
- Fixed Event Tutor teaching eggs moves.
- Fixed Blaine's Gym trainers later sets being too weak in levels
- Fixed phone calls from registered trainers talking about the wrong species
- This has been updated to use species from the current set.
Ported over a handful of vanilla bugfixes: (Most of these will be unnoticeable and documented better elsewhere) - Exp string bug - Park Ball bug - Port tileset fix - Massage happiness fix - Magikarp length fixes - Wild validation - Slot machine bugfix - US/JP player name length bugfix - Tile facing bugfix - Stone compatibility bugfix - Overworld sprite bugfix - NPC movement bugfix - Battle AI Mean Look/Toxic bugfix - Battle AI Nightmare heal bugfix - Experience underflow bugfix
Map fixes:
- Fixed incorrect Power Plant/Cinnabar Mansion collision
- Fixed incorrect collision for fence next to Route 19 Gate
- Fixed incorrect tile on under construction Route 4 center
- Fixed incorrect tiles on Route 10 South and Route 12
- Fixed Route 42 border tiles being visible
- Fixed Route 8/Saffron connection tiles
- Fixed Radio tower gate not being open by default
- Fixed Elite Four hallway showing other map corner
- Fixed HM Cut being required to get HM Cut in Kanto
- This also opens up the Digglet's Cave shortcut earlier
- Updated Cianwood/Route 41 tiles
- Fixed two National Park NPCs not using Gameboy kid sprites
- Fixed IVAN wandering around too much
- Fixed New Cinnabar Gym Guy looking up instead of down
- Fixed a red Zubat in Cerulean City
- Changed Time Capsule "other player" sprite to RED
Moved many NPCs around: - Lavender Town - Pallet Town - Route 25 - Route 38 - Route 44 - Whirl Islands
Text fixes:
- Fixed missing sign text in Bazaar/Lavender/Celadon/Saffron/Viridian/Route 4/Route 10 North
- Fixed outdated Slowpoke reference in Azalea Gym
- Fixed Lavender town gramps text error
- Fixed Cinnabar Mansion text overflowing
- Fixed Kanto FLASH text going outside of the box
- Fixed Cerulean Gym guy text going outside of the box
- Fixed "beliving" in PIGY
- Fixed Safari Zone incorrectly named area
- Fixed Kurt's son text improper punctuation
- Fixed Viridian Forest duplicate signs
- Fixed "People and Places" referencing trainers that it shouldn't
- Fixed Saffron Gym Guy assuming it's not your first Gym
- Removed Gym badge obedience level and stat boost references
- Removed reference in Azalea to skinny trees
- Removed reference in Route 35 Goldenrod Gate to weird tree
- Removed reference to fainting from poison
- Updated Route 13 reference to Pikachu text
- Updated Lake of Rage NPC text slightly
- Updated Trainer House/Saffron Center/Vermilion port "JOHTO" text
- Updated Goldenrod Dept.Store "can't rename nicknamed mon" text
- Updated Goldenrod Evolution Solutions NPC text
- Updated reference to Cerulean Cave
- Added a special badge check for Morty's text
- Added text to the sign in the Celadon Game Corner Prize Room
- Lots of other minor text fixes