V1.1:

Feature updates:

Added a "Legality Fixer" NPC for Transporter - Currently only works for Mew * This will change the OT and ID to the event Mew - Located in Move Deleter's house

Roaming trainer updates:

Added Chaos to Goldenrod Radio Tower - Spends the weekends on New Cinnabar Island

Added Doom to National Park - Is lots of fun to talk to so just do it okay ( ͡° ͜ʖ ͡°)

Many improvements to existing roaming trainer scripts: - Now can be battled only once per day - Will greet you properly based on time of day - Remember your name, and some offer a one-time prize for battling - Will explain some lore to you, but only once - Will heal you after battle

Trainer data has also been changed to fix continuity errors after the E4 is unlocked. - This does not apply to SS yet.

Each set of the E4 teams have been buffed by about 10 levels - The first set is now more akin to the original second set.

Music updates:

  • Added Hoenn Wild Battle and Hoenn Trainer Battle themes
    • These replace the C/XD theme and the old RSE wild battle track
  • The Bazaar has its own music theme (Gen 4 mart theme)
  • Fixed tempo of Go Gym Battle theme
  • Fixed Oak's Talk music changing to the wrong song
  • Fixed incorrect music in Viridian Forest and surrounding gates

Misc updates:

  • Added FroggestSpirit's Voltorb flip to both Game Corners
    • FroggestSpirit himself is in Goldenrod and will explain the controls.
  • Added scaling data to Trainer house battle
  • New overworld sprite and trainer palette for honeybun Lots of internal reworking for ease of expansion:
  • Organized and notated assets so the 3DS wifi patch wouldn't break with every update
  • Overworld sprite handing is now more organized

Bugfixes:

  • Fixed missing maptrigger in Goldenrod Gym
  • Fixed Blaine's script and Gym Rechallenge not clearing/resetting trainers
  • Fixed Dex not updating properly
  • Fixed Game Corner prizes not showing Dex screen
  • Fixed incorrect Rock Tunnel warps
  • Fixed incorrect Goldenrod Underground/Dept.Store warps
  • Fixed Chaos battle not using player loss text
  • Fixed Route 19/20 map connection issue
  • Fixed many Kanto overworld sprite glitches
  • Fixed Ruins of Alph wall text crashing the game
  • Fixed ITEMNAME used ITEMNAME happening in special trainer battles
  • Fixed missing setevents for a handful of trainer scripts and events.
  • Fixed being able to run from stationary Power Plant Voltorbs/Electrodes
  • Fixed Bazaar Master Ball price being too high compared to Game Corner prize
  • Fixed missing transaction sound and money display in Pewter Museum ticket seller script
  • Fixed amount of steps to next fossil not being properly handled
  • Fixed missing link mode checks in battle engine
  • Fixed missing link battle result display
  • Fixed Roamer code overflowing and screwing up link battle stats
  • Fixed forfeiting in link battles causing a desync
  • Fixed Destiny Bond breaking battles and causing a crash
  • Fixed roaming Mew jumping to Johto Route 34, and improved jumping in general.
  • Fixed Event Tutor teaching eggs moves.
  • Fixed Blaine's Gym trainers later sets being too weak in levels
  • Fixed phone calls from registered trainers talking about the wrong species
    • This has been updated to use species from the current set.

Ported over a handful of vanilla bugfixes: (Most of these will be unnoticeable and documented better elsewhere) - Exp string bug - Park Ball bug - Port tileset fix - Massage happiness fix - Magikarp length fixes - Wild validation - Slot machine bugfix - US/JP player name length bugfix - Tile facing bugfix - Stone compatibility bugfix - Overworld sprite bugfix - NPC movement bugfix - Battle AI Mean Look/Toxic bugfix - Battle AI Nightmare heal bugfix - Experience underflow bugfix

Map fixes:

  • Fixed incorrect Power Plant/Cinnabar Mansion collision
  • Fixed incorrect collision for fence next to Route 19 Gate
  • Fixed incorrect tile on under construction Route 4 center
  • Fixed incorrect tiles on Route 10 South and Route 12
  • Fixed Route 42 border tiles being visible
  • Fixed Route 8/Saffron connection tiles
  • Fixed Radio tower gate not being open by default
  • Fixed Elite Four hallway showing other map corner
  • Fixed HM Cut being required to get HM Cut in Kanto
    • This also opens up the Digglet's Cave shortcut earlier
  • Updated Cianwood/Route 41 tiles
  • Fixed two National Park NPCs not using Gameboy kid sprites
  • Fixed IVAN wandering around too much
  • Fixed New Cinnabar Gym Guy looking up instead of down
  • Fixed a red Zubat in Cerulean City
  • Changed Time Capsule "other player" sprite to RED

Moved many NPCs around: - Lavender Town - Pallet Town - Route 25 - Route 38 - Route 44 - Whirl Islands

Text fixes:

  • Fixed missing sign text in Bazaar/Lavender/Celadon/Saffron/Viridian/Route 4/Route 10 North
  • Fixed outdated Slowpoke reference in Azalea Gym
  • Fixed Lavender town gramps text error
  • Fixed Cinnabar Mansion text overflowing
  • Fixed Kanto FLASH text going outside of the box
  • Fixed Cerulean Gym guy text going outside of the box
  • Fixed "beliving" in PIGY
  • Fixed Safari Zone incorrectly named area
  • Fixed Kurt's son text improper punctuation
  • Fixed Viridian Forest duplicate signs
  • Fixed "People and Places" referencing trainers that it shouldn't
  • Fixed Saffron Gym Guy assuming it's not your first Gym
  • Removed Gym badge obedience level and stat boost references
  • Removed reference in Azalea to skinny trees
  • Removed reference in Route 35 Goldenrod Gate to weird tree
  • Removed reference to fainting from poison
  • Updated Route 13 reference to Pikachu text
  • Updated Lake of Rage NPC text slightly
  • Updated Trainer House/Saffron Center/Vermilion port "JOHTO" text
  • Updated Goldenrod Dept.Store "can't rename nicknamed mon" text
  • Updated Goldenrod Evolution Solutions NPC text
  • Updated reference to Cerulean Cave
  • Added a special badge check for Morty's text
  • Added text to the sign in the Celadon Game Corner Prize Room
  • Lots of other minor text fixes